List of Experiments:
- Write a java program of thread synchronization, inter-thread communication, and thread pooling.
- Implement a client-server application using Java's networking APIs.
- Design a calculator, a simple text editor, or a graphical game with user interaction and visual components. Explore event handling, layout managers, and UI design principles.
- Implement functionalities like data retrieval, insertion, deletion, and updating records. Explore concepts like JDBC, SQL queries, and database transactions.
- Utilize third-party libraries or frameworks in Java programming. Choose a popular library (e.g., Apache Commons, Gson, Log4j) and develop programs that showcase its features and functionality.
- Write a java program to writes objects to a file in a serialized format and then reads and reconstructs the objects from the file.
- Write a java program that uses reflection to inspect and modify the behavior of objects based on user input or external configuration.
- Implement generic methods to perform operations like sorting, searching, or filtering on generic collections.
- Design custom annotations and use them in a Java program to provide additional metadata and define behavior.
- Write a java program to Integrate Java with native code by using the JNI (with native libraries written in C/C++).
- Implement functional programming concepts and solve problems related to data manipulation, filtering, or mapping.
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